Music and Code

A really powerful and engaging way to teach some of the concepts of computing is through sound and music.

We have two activities based to embed understanding of 'events' and 'sequences':

Soundbox

(KS1)

This activity breaks up well-known nursery rhymes into events then plays them back as a sequence.

Sequencer

(KS2)

A simple music sequencer built in Scratch to help pupils understand some fundamental programming concepts.

This video can be used to introduce either of them: