Computing Educator Certificate (Primary) Inset
What’s the best way to learn? If you like to sit in rows while an ‘expert’ talks and powerpoints at you, this course is not for you.
New for 2017, this is the first of our courses to feature a radically new approach to CPD. In line with the recommendations of the Standard for Teachers’ Professional Development, released in July 2016, we’re moving away from one-off events in favour of longer term programmes, that are proven to have a greater impact on your teaching and ultimately on pupil outcomes.
This means that, while we recognise the value of face-to-face training events, we also recognise their limitations. This new training is truly blended, combining a one-day conference-style event with pre- and post-event self-paced learning and support from one of our mentors. Successfully completing the program earns you a CPD for Teachers certification as evidence you’ve covered and understood everything needed for outstanding teaching and learning of computing at your school.
- Acquire the subject knowledge at your own pace
- Build your confidence through collaboration and feedback
- Inspire and challenge all of your learners
The course covers the most powerful and effective ways of teaching the programming element of the computing curriculum, including fun and engaging computer science unplugged activities, visual programming with Scratch, where to find the best free resources, and how to introduce textual programming with Python.
The highlight of the programme is the training day, packed with hands-on activities and classroom simulations (and of course a fabulous lunch and refreshments!). Leading up to the day you have the option to assess your current level and to put some basic foundations in place. After the course, you can take a brief comprehension test and gain a certificate. You’ll also benefit from post-course support from the trainer and fellow trainees.
What other teachers have said about the course
Ways of teaching computing principles without using computer games, etc. Good focus on the curriculum expectations/knowledge/skills children need, not just software. Time to 'play' on…Emma Llewellyn, Bedford Road Primary School
Trainer was superb and really adjusted the pace and helped a great deal.Janice Wynne, Grove Junior School
Very good introduction into programming for children. Great ideas of explaining programming through active games, when no access to computers is available. Clear explanations about how to…Michael Dickie, Woodberry Down Primary
I liked the physical approach to computing and ideas for games to play. Very friendly and helpful trainers with good ideas for teaching.Nick Smith, John Perryn Primary School
How to teach Programming via games. It's so much fun and not dependent on access to computers. Also liked listening to other teachers talking about what they do in their schools.Amy Luu, Clara Grant Primary
Clear explanations not too techy. You used language I understand and can use back at school. Les and Matt on hand to help where needed for afternoon practical session. I loved the games. I…Jude Parsons, The Royal School
Full Course Content
After signing up for the course, you will be given access to the online programme, which you can work through at your own pace before and after the training day.
There are five elements:
Primer and Initial Self Assessment
- A short online ‘test’ to see where you’re at.
Personalised Study Programme
- Based on the results, we’ll devise a programme just for you. Videos to watch, resources to try, books to read etc.
Training Day - 30th June 2017
- An engaging and interactive day. Get stuck in, share and network, simulate the classroom experience and get feedback from peers as well as our experts.
- The course price includes support by email, phone or Skype with our lead trainer.
- A short online exam to check you’ve understood the key concepts.